Loot Box & Gacha Fairness & Transparency Survey Template
Measure gamer sentiment on loot boxes and gacha: fairness, odds disclosure, transparency, spending, and regulation. Launch and collect insights fast.
What's Included
AI-Powered Questions
Intelligent follow-up questions based on responses
Automated Analysis
Real-time sentiment and insight detection
Smart Distribution
Target the right audience automatically
Detailed Reports
Comprehensive insights and recommendations
Sample Survey Items
Q1
Chat Message
Welcome! This short survey asks about your gaming habits and views on loot boxes/gacha. There are no right or wrong answers. Please answer honestly and skip any item you prefer not to answer.
Q2
Multiple Choice
Which platforms do you play on most often? Select all that apply.
PC
PlayStation
Xbox
Nintendo
Mobile
VR/AR
Cloud gaming
Q3
Multiple Choice
In the last 12 months, have you played any games that include loot boxes or gacha mechanics?
Yes
No
Not sure
Q4
Multiple Choice
Which description best matches your understanding of a “loot box”?
Randomized rewards you purchase or earn; contents are unknown before opening
Fixed-price bundles with known items
A cosmetic shop with only direct, non-random purchases
Not familiar
Q5
Opinion Scale
If drop rates were clearly disclosed, how likely would you be to engage with loot boxes?
Range: 1 – 10
Min: Very unlikelyMid: NeitherMax: Very likely
Q6
Multiple Choice
In the last 3 months, how did you obtain loot boxes?
Purchased with real money
Earned through gameplay only
Both paid and earned
Did not obtain any
Q7
Numeric
About how much did you spend on loot boxes in the last 3 months? Enter an amount in USD (or equivalent). If none, enter 0.
Accepts a numeric value
Whole numbers only
Q8
Opinion Scale
How clear were item rarity odds before opening loot boxes?
Range: 1 – 10
Min: Not at all clearMid: Somewhat clearMax: Completely clear
Q9
Rating
Overall, how fair do loot boxes feel in games you play?
Scale: 10 (star)
Min: Very unfairMax: Very fair
Q10
Matrix
Please rate the following aspects of loot box implementations in games you play.
Rows
Very poor
Poor
Adequate
Good
Excellent
Clarity of drop-rate disclosures
•
•
•
•
•
Duplicate item protection
•
•
•
•
•
Pity/guarantee system
•
•
•
•
•
Ability to preview contents
•
•
•
•
•
Parental spending controls
•
•
•
•
•
Q11
Multiple Choice
Where have you seen information about loot box odds or mechanics? Select all that apply.
In-game UI or purchase screen
Official website or patch notes
Community forums
Social media (e.g., Reddit, Twitter, TikTok)
Streamers or YouTubers
Third-party databases or wikis
Q12
Ranking
Rank your preferred ways to disclose loot box odds (most to least helpful).
Drag to order (top = most important)
In-game tooltip next to the purchase button
Detailed breakdown screen before purchase
First-time tutorial message
Official website support article
Parental control dashboard
Q13
Opinion Scale
Do you support requiring standardized public disclosure of drop rates?
Range: 1 – 10
Min: Strongly opposeMid: NeutralMax: Strongly support
Q14
Multiple Choice
What age policy should apply to games with paid loot boxes?
No change to ratings
12+
16+
18+
Unsure
Q15
Multiple Choice
Attention check: To confirm you’re paying attention, please select “I am paying attention.”
I am paying attention
I am not paying attention
Prefer not to answer
Q16
Constant Sum
Allocate 100 points across the factors that most influence whether you buy loot boxes.
Total must equal 100
Chance to get rare items
Time-limited or event items
Cosmetics/appearance
Gameplay impact (power/progression)
Collector/completion goals
Social influence (friends/streamers)
Price, bundles, or discounts
Curiosity/entertainment
Min per option: 0Whole numbers only
Q17
Dropdown
What is your age group?
Under 16
16–17
18–24
25–34
35–44
45–54
55+
Prefer not to say
Q18
Dropdown
Which region do you live in?
North America
Europe
Latin America
Asia
Africa
Oceania
Middle East
Prefer not to say
Q19
Multiple Choice
How do you describe your gender?
Man
Woman
Non-binary
Prefer not to say
Q20
Dropdown
What is the highest level of education you have completed?
No formal education
Secondary/high school
Some college or associate degree
Bachelor’s degree
Master’s degree
Doctorate
Other
Prefer not to say
Q21
Multiple Choice
What is your current employment status? Select all that apply.
Full-time
Part-time
Student
Unemployed
Self-employed
Homemaker/caregiver
Retired
Prefer not to say
Q22
Numeric
About how many hours do you game in a typical week? Enter a number.
Accepts a numeric value
Whole numbers only
Q23
Long Text
If you could change one thing about loot boxes or gacha systems, what would it be?
Max 600 chars
Q24
AI Interview
AI Interview: 2 Follow-up Questions on loot box fairness and transparency
AI InterviewLength: 2Personality: Expert InterviewerMode: Fast
Q25
Chat Message
Thank you for participating! Your responses have been recorded.
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