Measures gamer perceptions of fairness, odds transparency, and regulatory preferences for loot box and gacha mechanics. Designed for game developers, researchers, and policy analysts seeking evidence-based insights into randomized monetization systems.
What's Included
AI-Powered Questions
Intelligent follow-up questions based on responses
Automated Analysis
Real-time sentiment and insight detection
Smart Distribution
Target the right audience automatically
Detailed Reports
Comprehensive insights and recommendations
Template Overview
26
Questions
AI-Powered
Smart Analysis
Ready-to-Use
Launch in Minutes
This professionally designed survey template helps you gather valuable insights with intelligent question flow and automated analysis.
Sample Survey Items
Q1
Chat Message
Welcome! This survey explores your gaming habits and views on randomized in-game reward systems (such as loot boxes and gacha). It takes approximately 6–8 minutes to complete.
Your participation is entirely voluntary, and you may stop at any time. There are no right or wrong answers—we are interested only in your honest opinions. All responses are confidential, will be anonymized, and reported only in aggregate for research purposes.
By continuing, you indicate your consent to participate.
Q2
Dropdown
In a typical week, approximately how many hours do you spend playing video games?
Less than 1 hour
1–4 hours
5–9 hours
10–19 hours
20–29 hours
30–39 hours
40+ hours
Prefer not to say
Q3
Multiple Choice
Which gaming platforms do you use most often? Select all that apply.
PC
PlayStation
Xbox
Nintendo
Mobile
VR/AR
Cloud gaming
Other (please specify)
Q4
Multiple Choice
In the last 12 months, have you played any games that include loot boxes or gacha mechanics?
Yes
No
Not sure
Q5
Multiple Choice
Which description best matches your understanding of a "loot box"?
Randomized rewards you purchase or earn; contents are unknown before opening
Fixed-price bundles with known items
A cosmetic shop with only direct, non-random purchases
Not familiar with the term
Q6
Opinion Scale
If item drop rates were clearly disclosed before purchase, how likely would you be to engage with loot boxes or gacha systems?
Range: 1 – 7
Min: Very unlikelyMid: NeutralMax: Very likely
Q7
Multiple Choice
In the last 3 months, how did you obtain loot boxes or gacha pulls? Select all that apply.
Purchased with real money
Earned through gameplay only
Both paid and earned
Did not obtain any
Other (please specify)
Q8
Dropdown
Approximately how much have you spent on loot boxes or gacha in the last 3 months (in USD or equivalent)?
$0 (none)
$1–$9
$10–$24
$25–$49
$50–$99
$100–$199
$200–$499
$500 or more
Prefer not to say
Q9
Opinion Scale
Before opening loot boxes or gacha, how clear were the item rarity odds to you?
Range: 1 – 7
Min: Not at all clearMid: NeutralMax: Completely clear
Q10
Opinion Scale
Overall, how fair do loot box or gacha systems feel in the games you play?
In your opinion, what age restriction, if any, should apply to games that include paid loot boxes?
No change to current ratings
12+
16+
18+
Paid loot boxes should not be allowed in any game
Unsure
Q18
Ranking
Rank the following factors by how much they influence your decision to purchase loot boxes (most influential first).
Drag to order (top = most important)
Chance to get rare items
Time-limited or event items
Cosmetics/appearance
Gameplay impact (power/progression)
Collector/completion goals
Social influence (friends/streamers)
Price, bundles, or discounts
Q19
Long Text
Based on your responses in this survey, if you could change one thing about loot boxes or gacha systems, what would it be?
Max chars
Q20
AI Interview
We'd like to explore your thoughts on loot box fairness and transparency a bit further. An AI moderator will ask you a couple of follow-up questions based on your earlier answers.
AI InterviewLength: 2Personality: [Object Object]Mode: Fast
Reference questions: 6
Q21
Dropdown
What is your age group?
Under 16
16–17
18–24
25–34
35–44
45–54
55+
Prefer not to say
Q22
Dropdown
Which region do you currently live in?
North America
Europe
Latin America
Asia
Africa
Oceania
Middle East
Prefer not to say
Q23
Multiple Choice
How do you describe your gender?
Man
Woman
Non-binary
Prefer not to say
Q24
Dropdown
What is the highest level of education you have completed?
No formal education
Secondary/high school
Some college or associate degree
Bachelor's degree
Master's degree
Doctorate
Other
Prefer not to say
Q25
Multiple Choice
What is your current employment status? Select all that apply.
Full-time
Part-time
Student
Unemployed
Self-employed
Homemaker/caregiver
Retired
Prefer not to say
Q26
Chat Message
Thank you for completing this survey! Your responses have been recorded and will help inform research on loot box and gacha system design. If you have any questions, please contact the research team.
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