모든 템플릿

VR Motion Sickness & Comfort Technique Assessment

Measures VR players' motion sickness susceptibility, symptom frequency, discomfort triggers, and comfort technique preferences to guide UX design decisions for virtual reality games and experiences.

샘플 질문

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질문 29개 · 약 12분
Q01
메시지

Welcome to the VR Motion Sickness & Comfort Survey. This survey explores your VR usage patterns, comfort and discomfort experiences, and preferences for comfort features. It should take approximately 13 minutes to complete. Your participation is entirely voluntary, and you may stop at any time. There are no right or wrong answers — we are interested in your honest experiences. All responses are confidential and will be reported in aggregate only. Unless otherwise stated, please answer based on your experiences in the last 30 days. By continuing, you consent to participate.

Q02
드롭다운

In the last 30 days, how often did you use VR?

  • Daily
  • 4–6 days per week
  • 1–3 days per week
  • Less than once per week
  • Not in the last 30 days
Q03
의견 척도

Overall, how susceptible to motion sickness are you when using VR?

척도: 17
최소:Not at all susceptible최대:Extremely susceptible
Q04
객관식

Which comfort techniques do you usually enable when playing VR? Select all that apply.

  • Vignette/comfort blinders
  • Teleport or point-to-move
  • Snap turning (e.g., 30°/45°)
  • Lower movement speed/acceleration
  • Seated play
  • Fixed horizon/reticle
  • Scheduled rest breaks
  • Ginger/anti-nausea aids
  • None — I don't use comfort techniques
  • Other
Q05
객관식

What most limits your use of comfort features today? Select all that apply.

  • Concern that comfort features reduce immersion or gameplay
  • Setup friction or confusing menus
  • I don't know which settings to use
  • Games I play lack good comfort options
  • Motion style mismatches the genre
  • Hardware performance or frame drops
  • Other
Q06
장문형

Which specific VR titles, scenes, or moments have caused you the most discomfort recently? Please describe briefly.

Q07
드롭다운

What is your age range?

  • 18–24
  • 25–34
  • 35–44
  • 45–54
  • 55–64
  • 65+
  • Prefer not to say
Q08
메시지

Thank you for completing this survey! Your responses will help inform the design of more comfortable VR experiences. All data will be reported in aggregate. If you have any questions about this research, please contact the research team.

Q09
객관식

Which VR headset(s) do you currently use? Select all that apply.

  • Meta Quest 2
  • Meta Quest 3
  • Meta Quest Pro
  • PS VR2
  • HTC Vive
  • Valve Index
  • Pico (any)
  • Windows MR (any)
  • Other
Q10
의견 척도

In the last 30 days, how frequently did you experience nausea while using VR?

척도: 15
최소:Never최대:Every session
Q11
의견 척도

How effective do you find vignette/comfort blinders for reducing discomfort?

척도: 17
최소:Not at all effective최대:Extremely effective
Q12
순위 매기기

Rank the following from what would help you most to least with VR comfort.

  1. More in-game comfort options
  2. Clearer comfort tutorials and onboarding
  3. Higher frame rate and performance
  4. Personal adaptation or training modes
  5. Community guides and best practices
드래그하여 순위 지정
Q13
AI 인터뷰

Based on your responses throughout this survey, what is the single most important thing VR developers could do to improve your comfort experience?

Q14
객관식

How do you describe your gender?

  • Woman
  • Man
  • Non-binary
  • Prefer not to say
  • Self-describe
Q15
객관식

Which VR game genres do you play most often? Select all that apply.

  • First-person shooter
  • Racing
  • Flight/space sim
  • Horror
  • Puzzle
  • Rhythm/music
  • Exploration/walking sim
  • Sports/fitness
  • Social/party
  • Simulation/management
  • Other
Q16
의견 척도

In the last 30 days, how frequently did you experience dizziness or disorientation while using VR?

척도: 15
최소:Never최대:Every session
Q17
의견 척도

How effective do you find teleport or point-to-move locomotion for reducing discomfort?

척도: 17
최소:Not at all effective최대:Extremely effective
Q18
드롭다운

In which region do you currently live?

  • North America
  • Europe
  • Latin America
  • Asia
  • Middle East
  • Africa
  • Oceania
  • Prefer not to say
Q19
드롭다운

How do you usually play VR?

  • Mostly seated
  • Mix of seated and standing/room-scale
  • Mostly standing/room-scale
Q20
의견 척도

In the last 30 days, how frequently did you experience eye strain or headache while using VR?

척도: 15
최소:Never최대:Every session
Q21
의견 척도

How effective do you find snap turning for reducing discomfort?

척도: 17
최소:Not at all effective최대:Extremely effective
Q22
드롭다운

How long have you been playing video games regularly?

  • Less than 1 year
  • 1–3 years
  • 4–7 years
  • 8–15 years
  • 16–25 years
  • More than 25 years
Q23
의견 척도

In the last 30 days, how frequently did you experience sweating or general physical discomfort while using VR?

척도: 15
최소:Never최대:Every session
Q24
의견 척도

How effective do you find lower movement speed or acceleration for reducing discomfort?

척도: 17
최소:Not at all effective최대:Extremely effective
Q25
드롭다운

How long have you been using VR overall?

  • Under 3 months
  • 3–6 months
  • 6–12 months
  • 1–3 years
  • 3+ years
Q26
순위 매기기

Rank the following from most to least likely to trigger discomfort for you.

  1. Smooth locomotion (thumbstick walking)
  2. Vehicle acceleration or deceleration
  3. Strafing or lateral movement
  4. Vertical movement (elevators, flying up/down)
  5. Camera shake or head-bob
  6. Rapid turning (snap or smooth)
드래그하여 순위 지정
Q27
의견 척도

How willing are you to try experimental comfort settings in new VR games?

척도: 17
최소:Not at all willing최대:Extremely willing
Q28
드롭다운

After roughly how many minutes of smooth locomotion does discomfort typically begin?

  • I don't experience discomfort from smooth locomotion
  • Less than 5 minutes
  • 5–15 minutes
  • 16–30 minutes
  • 31–60 minutes
  • More than 60 minutes
Q29
드롭다운

How do you handle IPD (inter-pupillary distance / lens spacing) on your headset?

  • Adjust every session
  • Set once, rarely change
  • Auto-IPD on my device
  • My device lacks hardware IPD adjustment
  • Not sure what IPD is

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