모든 템플릿

Leisure Time Habits and Satisfaction Survey

Explores how people actually spend their free time, how satisfied they are with that balance, and what gets in the way of doing more of what they enjoy. Built for leisure, wellness, media, and lifestyle brands mapping real behavior, not stated preferences — with an AI follow-up that reconstructs a specific recent moment when leisure time fell short.

샘플 질문

템플릿에 포함된 내용을 미리 확인해 보세요. 모든 질문은 설문 공개 전에 자유롭게 수정할 수 있습니다.

질문 12개 · 약 7분
Q01
메시지

Thanks for taking a few minutes to talk about your free time! Your responses are completely confidential and anonymized. There are no right answers here — we're just curious how you actually spend and feel about your leisure time. About 5-6 minutes.

Q02
객관식필수

Which of these have you done in the last 30 days, purely for leisure?

  • Watched TV, movies, or streaming content
  • Played video games
  • Read books or magazines
  • Exercised or played sports
  • Spent time on hobbies or crafts
  • Socialized with friends or family in person
  • Traveled or took a day trip
  • Attended a live event (concert, game, show)
Q03
매트릭스필수

Thinking about a typical week, how does the amount of time you spend on each of these compare to what you'd actually like?

5개 행 × 5개 열
  • Time with family or friends
  • Personal hobbies
  • Physical exercise
  • Entertainment (TV, gaming, streaming)
  • Rest and relaxation
: Far too little · A little too little · About right · A little too much · Far too much
Q04
순위 매기기필수

Rank these leisure activities from the one you'd most like to spend more time on to the one you'd least like to spend more time on.

  1. Travel
  2. Reading
  3. Sports or fitness
  4. Creative hobbies (art, music, writing)
  5. Socializing with friends
  6. Watching entertainment (TV, movies, streaming)
  7. Gaming
드래그하여 순위 지정
Q05
최선·최악 선택형(MaxDiff)필수

For each set, tell us which factor is the biggest and which is the smallest obstacle to you having the leisure time you want.

  • Lack of time due to work
  • Cost of activities
  • Lack of energy after obligations
  • Lack of people to do things with
  • Family or caregiving responsibilities
  • Limited options nearby
  • Health limitations
  • Getting pulled into screens/social media instead
세트별 최선·최악 선택최선:Biggest obstacle최악:Smallest obstacle
Q06
점수 배분필수

If you think of all your weekly leisure time as 100 points, how would you split it across these categories as it actually happens today?

  • Family or friends time
  • Personal hobbies
  • Exercise or sports
  • Entertainment media
  • Rest or relaxation
  • Travel or outings
100점 배분
Q07
의견 척도필수

Overall, how satisfied are you with the amount and quality of leisure time in your life right now?

척도: 010
최소:Not satisfied at all최대:Extremely satisfied
Q08
객관식

How do you typically decide what to do with your free time?

  • I plan it in advance
  • I decide spontaneously in the moment
  • I follow a regular routine
  • I mostly go along with what others suggest
Q09
AI 인터뷰

Anchor on the obstacle the respondent ranked as biggest and their overall satisfaction score. Ask them to walk through a specific, recent time they wanted to do a leisure activity but couldn't, including what got in the way and what would have needed to be true for it to happen. If satisfaction was high, probe what makes their current balance work so well instead. Push for one concrete detail (a day, a plan, a person) rather than a general statement.

Q10
객관식

What is your age range?

  • Under 25
  • 25-34
  • 35-44
  • 45-54
  • 55-64
  • 65 or older
  • Prefer not to say
Q11
객관식

What is your current employment status?

  • Employed full-time
  • Employed part-time
  • Self-employed
  • Unemployed
  • Student
  • Retired
  • Prefer not to say
Q12
메시지

That's everything — thank you for sharing how you spend your time! Your answers feed into research on how people actually experience leisure, which helps shape better products, content, and experiences for downtime.

포함된 기능

  • AI 후속 질문

    정형화된 설문이 놓치는 세부 내용을, 주관식 답변에 맞춰 AI가 심층 질문으로 끌어냅니다.

  • 주의력 확인 장치

    성의 없는 답변과 저품질 응답자를 걸러내는 내장 안전장치입니다.

  • AI가 작성한 문안

    문구, 질문 순서, 분기 로직까지 AI가 연구 목표에 맞춰 작성합니다.

  • 자동 리포트

    응답이 모이면 주요 주제, 인용문, 이해하기 쉬운 요약이 자동으로 작성됩니다.

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이 템플릿을 선택하는 이유

  • Combines behavioral measures (last-30-days activity checklist, weekly time-allocation matrix, and a constant-sum exercise forcing tradeoffs across 100 points of leisure time) with attitudinal ones (satisfaction opinion scale, ranking of desired activities, max-diff on obstacles) so you get both what people do and why
  • An AI follow-up interview anchors on the specific obstacle each respondent ranked as biggest and their stated satisfaction score, then reconstructs one real recent moment where leisure fell short — turning a low score into a concrete story instead of just a number
  • Every AI probe is a transparent, inspectable prompt (not a black box), and each response is automatically quality-scored so low-effort or contradictory answers surface before analysis
  • Auto-generated reporting synthesizes the closed-ended behavioral data and the open-ended follow-up stories into one deliverable, with a free tier available for teams that want to trial it before committing to the $50/mo Business plan

QuestionPro

18 Leisure Time Activities Survey Questions + Sample Questionnaire Template

This is primarily a guide/blog post listing 18 sample leisure-activity questions with explanatory copy, rather than a ready-to-field survey instrument. It's useful as a reference for question ideas and covers common leisure topics, but a researcher would need to assemble and structure it themselves before fielding. There's no indication of any adaptive or interview-style component.

잘하는 점

  • Offers a broad bank of sample questions covering multiple leisure-activity angles
  • Backed by an established survey platform with standard question-type support (multiple choice, rating scales, etc.)
  • Includes explanatory context for why each sample question might be asked

아쉬운 점

  • Presented as a static question list/guide rather than a structured, fielding-ready template with logic already built in
  • No adaptive AI follow-up to probe why satisfaction is low or reconstruct a specific real moment — respondents just answer fixed items
  • No automated per-response quality scoring or transparent prompt methodology, and no built-in synthesis report combining behavioral and open-ended data

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