Design Sprint in a Day
Run a one-day design sprint in three steps you open when the team is ready: map the problem, sketch on paper, then vote on the sketches while the Decider picks.
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Welcome to the sprint. Today we go from a big problem to a decision in three short steps. This first step takes about fifteen minutes. Your facilitator opens the next step when everyone is done.
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Go from problem to a chosen sketch in one working day
Sign in and choose Start with this template. You get a diary study with three steps: Map, Sketch and Decide. Leave the Start date empty, since a date would open one step a day. Open step 1 with Open on the study page and share its link; each teammate who finishes step 1 is enrolled and gets a personal link. Each step’s card shows how many people are done, so you open the next step as soon as the team is ready.
Step 1 takes about fifteen minutes: each person’s role, the long-term goal, up to five “Can we…?” sprint questions, the customer map and up to eight how-might-we notes, and the Decider names the target. Step 2 is about thirty minutes of sketching on paper. Each person names up to three lightning demos (products with an idea worth borrowing), then uploads a photo of one three-panel solution sketch with a title.
In step 3 each teammate sees the others’ sketches without names. They drop dots on the parts they like, note what’s unclear and pick one. The Decider makes the final pick in a separate question, and everyone writes what to build or test first. The mobile app can’t show the sketches, so teammates open step 3 in a browser. In results, each sketch shows its pick count and its dots as dots or a heat map.
Need the prototype and test days? Use the five-day sprintSample questions
A preview of what’s in the template. Every question is editable before you launch.
Step 1: Map
What's your role in today's sprint?
- Decider
- Facilitator
- Team member
Long-term goal: imagine it's two years from now and this project was a big success. What happened? Be optimistic.
Sprint questions: what could stop us from getting there? Turn each worry into a question that starts with "Can we…?", for example "Can we get people to trust us with their data?"
Map: list the main steps a customer takes, from first hearing about us to reaching the goal. One step per line.
How might we…? Write each opportunity you see as a note starting with "How might we", for example "How might we show the price before sign-up?"
Target: which customer, and which step on the map, should this sprint focus on?
Thanks! Next you'll sketch a solution on paper, so keep a pen and a sheet handy.
Step 2: Sketch
Now everyone sketches alone, on paper. It doesn't need to be pretty: words and boxes are fine. Sketching takes about thirty minutes; answering here takes about five. Your solution sketch is shown to the team without your name; only the facilitator sees who drew it.
Lightning demos: name a product (any industry) that solves a similar problem well, and the one idea worth borrowing from it.
Solution sketch: on one sheet, draw three panels showing what the customer sees and does, step by step. It should explain itself without you there. Upload a photo.
Give your solution sketch a short, catchy title.
Thanks! Next you'll see everyone's sketches and vote. Your facilitator opens the next step when everyone is done.
Step 3: Decide
Look at every sketch, drop dots on the parts you like, leave a note on anything unclear, then pick your favorite. About fifteen minutes.
Are you the Decider for this sprint?
- Yes
- No
Heat map and straw poll: tap to drop a dot on every part of a sketch you like, add a note where something is unclear, then pick the one sketch you'd prototype.
Decider only: pick the sketch the team will build on next. Everyone else, skip this one.
What should we build or test first, and what's the very next step?
That's the sprint. Your facilitator will share the winning sketch and the next steps.
What’s included
AI follow-ups
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Frequently asked questions
What does a one-day design sprint leave out?
The prototype and the customer test. This template stops at the decision: the Decider’s pick and the team’s next step. It also has no Sprint brief or AI follow-up interview, so you read the answers in each step’s results. To build and test the chosen sketch in the same study, use the five-day Async Design Sprint template, which adds those two days and the brief.
How does the Decider’s pick work in a one-day sprint?
Step 3 asks everyone whether they are the Decider. After the straw poll comes a second, optional question with the same sketches and one pick. Its text asks everyone but the Decider to skip it. In results, anyone who answers it is counted, so its pick count shows the Decider’s choice only if everyone else skips it. Agree on one Decider before step 1.
What questions are in the “Design Sprint in a Day” template?
The template includes 13 ready-to-use questions, starting with: “What's your role in today's sprint?” · “Long-term goal: imagine it's two years from now and this project was a big success. What happened? Be optimistic.” · “Sprint questions: what could stop us from getting there? Turn each worry into a question that starts with "Can we…?", fo…”. The full set is previewed above, and every question is editable.
Can I customize this template?
Yes — every question, answer option, and the ordering is editable before you launch. You can add or remove questions, or ask the AI editor to rework the survey around your research goal.
Is this template free to use?
Yes. Open it in the editor and start customizing right away — no account required to try it, and the free plan covers launching your survey.
Ready to launch?
Open this template in the editor. Every part is yours to change before the first respondent sees it.
How it compares
We reviewed the closest templates from other survey tools. Here’s what they do well — and where this template goes further.
Why this template
- Three short steps in one day: map, sketch and decide, each opened by the facilitator when the team is ready, so teammates answer on their own time
- Sketches are photos shown to teammates without names, and each teammate leaves heat-map dots and notes and a straw-poll pick, with a separate pick for the Decider
- Free with no cap on responses, teams or question types
Miro
Official Remote 5-day Design SprintA board made by the authors of the Sprint book for remote design sprints, with one goal per day.
What it does well
- Made by Jake Knapp, John Zeratsky and Jackie Colburn for remote sprints
- One big goal per day: map, sketch, decide, prototype, test
Where it falls short
- A facilitator guides participants through each day
- The page doesn't mention anonymous sketches or async work
Mural
Official design sprint templateA five-day board with Map, Sketch, Decide, Prototype and Test columns, built for remote teams.
What it does well
- Made with Jake Knapp and John Zeratsky for remote teams
- Links a remote design sprint video and The Remote Design Sprint Guide
Where it falls short
- The page doesn't mention anonymous sketches, private voting or async work
Google Design Sprint Kit
Design Sprint KitGoogle's resource for planning and running a design sprint, with a five-phase framework and case studies.
What it does well
- Step-by-step tips for planning a sprint
- Links to sprint case studies
Where it falls short
- The pages describe guidance and case studies, not a way to collect teammates' sketches or votes
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