Interactive Story Engagement & Choice Satisfaction Survey
Measures how readers or players experienced a branching narrative — engagement, satisfaction with the choices offered, and pull toward replaying alternate paths. Built for interactive fiction studios, narrative game teams, and branching-content publishers, with an AI follow-up that reconstructs a specific choice moment to reveal whether decisions actually felt like they mattered.
設問の例
テンプレートの内容をプレビューできます。すべての設問は公開前に自由に編集できます。
Where did you experience (Replace with story title) — the interactive story we're asking about? (Template note: replace with your title/platform list before launching.)
- Mobile app
- Web browser
- Interactive e-book / e-reader
- VR or console game
- In-person / live event
- Other
How engaged did you feel while going through the story?
How many different endings or major story branches do you think you explored?
- Just one
- Two
- Three or four
- Five or more
- Not sure — the branching wasn't clear
Rate the following elements of the story you experienced.
- Plot / overall storyline
- Character depth
- How much your choices affected the outcome
- Pacing
- Dialogue and writing quality
For an interactive story like this, which of these matter most to your enjoyment, and which matter least?
- Choices that meaningfully change the plot
- Depth of character relationships
- Surprising plot twists
- Visual and audio design
- Value in replaying for other paths
- Overall length of the story
- How hard the decisions are to make
How satisfied were you with how much your choices actually shaped the story's outcome?
How likely are you to recommend this interactive story to a friend?
Reconstruct one specific choice moment the respondent remembers clearly: what the decision was, what they expected to happen, and what actually happened next. Probe whether that moment felt like it truly changed the story or felt scripted regardless of their pick, and anchor on their emotional reaction. If they rated choice-impact low on the earlier rating, dig into which specific decision felt the most pointless.
Would you replay this story to see a different path or ending?
- Yes, definitely
- Maybe, if I had time
- Probably not
- No
What's one thing you'd change about how the choices or branching worked?
How often do you engage with interactive stories, branching narrative games, or choice-based fiction?
- Weekly or more
- A few times a month
- A few times a year
- This was my first one
- Prefer not to say
What's your age range? (optional)
- Under 18
- 18-24
- 25-34
- 35-44
- 45-54
- 55+
- Prefer not to say
That's everything — thank you for sharing your experience! Your answers will help us shape which choices and branches feel worth building next.
含まれる機能
AIによる深掘り
自由回答に合わせてAIが追加で質問し、固定のフォームでは拾えない具体的な内容を引き出します。
注意確認設問
急いだ回答や質の低い回答者を除外する仕組みを標準で備えています。
AIが作成する設問文
文言、設問の順序、条件分岐をAIが調査の目的に合わせて作成します。
自動レポート
回答が集まると、テーマ、引用、わかりやすい要約が自動で作成されます。
他ツールとの比較
ほかのアンケートツールで最も近いテンプレートを調べました。それぞれの優れている点と、このテンプレートがさらに踏み込んでいる点をまとめています。
このテンプレートを選ぶ理由
- Includes an AI follow-up interview that reconstructs one specific choice moment the respondent remembers, revealing whether decisions actually felt consequential — not just a static rating
- Combines quantitative measures (opinion scale for engagement, rating for choice satisfaction, matrix for story elements, max-diff for enjoyment drivers) with open-ended probing in one flow
- Captures replay intent and branch-exploration behavior alongside a long-text question on what respondents would change about the branching
- Automated per-response quality scoring and an auto-generated report mean narrative teams get a readable summary without manually coding open-ended answers
SurveySparrow
Interactive Story Template | Choose Your Own AdventureThis is a fielding-ready template built around a choose-your-own-adventure survey format, aimed at event and marketing use cases rather than narrative/game studios specifically. It's a static question set with SurveySparrow's conversational UI styling, not an adaptive interview. Good for quick deployment, but it won't dig into why a specific choice felt meaningful.
優れている点
- Purpose-built branching template with a conversational, story-like survey presentation
- Likely quick to set up and customize given SurveySparrow's template library approach
- Fits general choose-your-own-adventure use cases, not limited to any one industry
物足りない点
- No adaptive AI follow-up — cannot dynamically reconstruct or probe a specific choice moment a respondent remembers
- No voice AI interview option or guided screen-share task capability
- No published per-response quality scoring or transparent prompt methodology
よくあるご質問
「Interactive Story Engagement & Choice Satisfaction Survey」テンプレートにはどのような設問が含まれていますか?
すぐに使える設問が14問含まれており、最初の設問は次のとおりです:「Thanks for going through the story with us! We'd love to hear how the experience felt and whether your choices seemed to…」・「Where did you experience (Replace with story title) — the interactive story we're asking about? (Template note: replace…」・「How engaged did you feel while going through the story?」。すべての設問は上でプレビューでき、自由に編集できます。
このアンケートの回答にはどのくらい時間がかかりますか?
回答者は通常、14問を約7分で回答し終えます。
テンプレートは編集できますか?
はい。公開前であれば、すべての設問、選択肢、順序を編集できます。設問の追加や削除のほか、調査の目的に合わせた作り直しをAIエディターに依頼することもできます。
このテンプレートは無料で使えますか?
はい。エディターで開けば、すぐに編集を始められます。お試しにアカウントは不要で、無料プランでアンケートを公開できます。
公開の準備はできましたか?
このテンプレートをエディターで開いてみてください。最初の回答者が目にする前に、すべてを自由に変更できます。
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